Tuesday, March 01, 2016

Game Name Story

On old entries I said that the name of my game was "Fight Against Mutant Revenge", but at that time I had not created the title screen yet. So, when I started to create the title, I put the acronyms "F.A.M.R" and I notice that's not easy to pronounce... and even... I was really close to a real word "farm" instead!

Considering that's a game where you fight against a lot of animal-looking mutants... I thought that FARM acronyms will sounds way better... and finally I changed the name to "Fight Against the Revenge of the Mutants".

So, why I decided to start the game name with "Fight Against" initially? Well... the real answer is that I was looking for a generic name, in order to make a prefix for distinctive sequels... like "Fight Against : whatever I want", and in this case were "Mutant Revenge".

However, I must say too, that in that time, I was listening a lot of the "Rise Against" songs, and I really liked how some song titles reads with band title as prefix, like: "Rise Against Entertainment", "Rise Against Broken Mirrors", etc.

I think that's funny how this sequence of decisions took me to an interesting wordplay, don't you?

10 comments:

  1. Este juego me hace acuerdo a "Final Fight" Ricardo se parece a Mike Haggar :)

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  2. Mire en tu twitter que subiste algunas imágenes del juego, los screenshots de pantalla que tienen las esquinas bombe (curvo) es por tu pantalla o es un efecto que se le puede dar?

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    1. Es un efecto opcional de monitor CRT =)

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  3. Hey Seba,

    F.A.R.M looks amazing!

    I'm currently working on a Streets of Rage 2 remake with a small team based in New York City. We think your fighting engine is great, and would love to speak further if you're interested.

    Please contact me at: boris@tapinator.com

    Looking forward to speaking!

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  6. "Hmm, wait a minute... we are at... mid 2017, right?"

    Lo que pusiste en twitter significa que volviste a perder la noción del tiempo o fue una referencia a otra cosa? (si es lo primero, recuerda tomar aire fresco de ves en cuando, no te olvides de tomar un descanso si es necesario) saludos.

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  7. Jaja, no. Fue por otra cosa. En tweets anteriores alguien me había preguntado por la fecha de lanzamiento y yo le había dicho que "seguramente estará listo a mediados del 2017". Ese tweet lo puse, porque al día siguiente, tenía planeado un tweet anunciando el comienzo de la campaña en greenlight... para mi sorpresa, luego de poner ese tweet y estando a punto de pagar la cuota de inscripción, me entero que ESE MISMO DÍA (6/6/2017), steam cerró greenlight. Lo gracioso es que yo ya había hecho el trailer y tenía todo listo para comenzar la campaña!

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  8. Y que tal Steam Direct? dicen que suplantara steam greenlight y que lo lanzaran el 13 de este mismo mes.

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    1. Supongo que va a ser la mejor opción, sin duda. Veremos que pasa! =)

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